Transforming Ideas - a phrase, which describes architecture profession the best, in my opinion.
|Solution to client's needs|
The mode here is, obviously, a brain-to-brain idea transformation. Starting with, understanding client requirements from, told and untold hidden aspirations and to explain the concept to the client and taking their consent. This goes on to explaining design and construction details to general contractors.
The catch here, for an architect, is the difference in languages various stakeholders understand. For example, the client would surely understand design better if explained using 3D View or a 3D Presentation, whereas, a general contractor would need construction-calibre detailed drawings, when he builds the building on site. And remember, we have just covered two stakeholders and their expectations from an architect. There are definitely more consultants and individuals involved, in a design and construction process of a building, who understand different communication languages.
Taking client’s consent for design concept is the first step of an architect, while working on any design project. Here comes the role of 3D Views, as clients might belong to various professions and have their own exposure, comfort zones and preferences. These may lead to resistance, for brain-to-brain idea transformation, if appropriate language is not adopted.
I still remember one of our senior faculties, in architecture college way back in 2002-2003, explaining the importance of creating hand drafted (using pencils and Rapidograph pens) perspective view before important client meets. He was well experienced in creating such 3D drafted views, for his clients, to explain idea of building scale, materials used, open vs. built spaces, as well as, site surroundings with sciography (to explain sun and shadow situations) for the designs. I was really impressed with the quality and clarity with which it was drafted. It was very clearly focused on “what needs to be shown”.
|Revitalizing an abandon Architectural Heritage|
Today, with the help of virtual technology and various tools, architects can create 3D views faster and better, provided the focus is not shifted from “what needs to be shown”. It has become really easy to get carried away with the virtually generated model, as getting infinite number of views from one design has become a child’s play. The views generated without focus can mislead.
We need to focus our 3D Renders to display the design and details that makes sense and appeals to the clients. Also, while client meets the possibility of design changes, improvements and additions are really high. Thus, while choosing our render technology, we need to consider a time saving one that can reduce our work of texturing or setting the scene for renders.
An appropriate technology that saves on time and gives “what we want” is enough; we don’t really need an overly done surreal glossy rendered images, do we?